Projects & Assignments
I have solid experience working with digital software such as Autodesk Maya, Blender, and Adobe Premiere Pro. I know how to handle both rigging and animation to bring characters to life. On the post-production side, I am proficient in editing videos, managing everything from making clean cuts and syncing up audio to putting together a polished final product.
GO GO Golem!!!
This is Go Go Golem. I created him using Maya’s 3D modeling Software. The idea is that he could be used in a mobile game. He would roll up into a ball, and the gameplay would be similar to that of Temple Run.
3D Dino Final Project
This was the final project for Computer Animation 3, which I had worked on throughout the course. It is an animated 3D render of a realistic dinosaur. It was created using Maya’s 3D modeling software and Blender. It’s the same animation, just with two different quality renders.
Ginger Snap! Mock Interview
This mock interview was a group project shot using equipment provided by the school. The footage was edited together using Adobe Premiere Pro.
Machine Factory
This is a short but complex animation of a machine factory’s pick-up/put-down motion. It was created using Maya’s 3D animation software.
¡Tres Leches!
This project was actually part of my Spanish Final. My Spanish partner made Tres Leches and shot it on her iPhone. I took the footage and edited it together using the app Splice.
Luxo Bully
This was one of the first projects that I did with the Luxo Lamp rig. It shows Luxo flattening the ball only for another much larger one to sneak up behind him. This was created using Maya.
GGC Digital Media Project
When I was at Georgia Gwinnett College, one of our group projects was to create a video advertising the school. This was shot on an iPhone and edited together using Splice and Adobe Premiere Pro.